So I beat Final Fantasy XV today at level 48...while the game was fun (that linear as fuck second half though...😒), the story. Jesus Christ Square - spoiler time.
If you're going to kill Lunafreya off THAT early on, how about we at least meet the woman for more than a minute series of flashbacks and tidbits. Aerith (Aeris whatever) mattered because the players got to know her. If you left good materia on her when she died you had a consequence of her death. Luna had no weight with the player beyond being the Oracle and Noctis's betrothed. At the end of the game if you're going to kill everyone (hey there Tidus, your death had some oomph in X) let them stay dead but show the consequences on the world and other fringe characters. If Noctis's death purges the daemons SHOW THE EFFECT ON LUCIS. Don't cut to some bizarre empty wedding in Insomnia between Luna and Noct. They're both dead. Let them be dead kthx. The final campfire with the sausage bro fest, didn't need to happen because they're all FUCKING DEAD.
Ever since Squaresoft and Enix merged I've had this feeling of repeatedly polishing a turd every time I try a Final Fantasy game. They're all gloss and no heart now. While XV is technically at least fun and at times a challenge the story is so flat, and it could have been SO MUCH MORE. I maintain that X was the last good Final Fantasy, SquareEnix needs to learn story first, graphics last. A compelling story with characters we love or love to hate is what makes Final Fantasy, not slick graphics and licensing (looking at you Coleman and Cup Noodles).