Virtual Reality Interlude - 1997 - The first 'body' I ever designed was for a VRML animation I did whilst at the CSIRO - CMIS, Canberra during a 1 year Australia Council for the Arts residency. I basically tested their Immersive Workbench combined with a Phantom input device whilst modelling the skater triangle by triangle in virtual reality. My unfold algorithm was already working at the time and, having cut the cardboard on Visy Board plotters I could fold together the shirt in a couple of minutes. I did all the VRML scripting for the animation in a simple text editor. Thanks to the InstantReality viewer developed by Fraunhofer IGD the animation is still running beautifully today. Basically, whenever the start button is clicked, a bench is spawned and the skate border does a nose slide whilst the viewer can move freely around the scene.
Image credit: Press image Immersive Workbench showing a colleague of mine: CSIRO