This is my average eavning after my booring it support job.Learning ant trying to get better.
Today studeid Mari basics-s (texturing 3d assets)
Step by step closer to become better 3D artist and finding job as 3D artist in studio.
My average days from Monday to Friday
Wake up 07:00 eat and shower
08:00 leave house and drive to work
09:00 work starts (IT Support)
17:30 work ends
18:00 at shop buyng food
18:30 at home
18:30 to 19:30 train at basement gym
19:30 to 20:20 eat and shower
20:20 to 01:20 Study 3D and practice.
And some times i skip friday sleep to get more out of weekend as then i can pull out some times 30 hours
That is almoust 55 hours per week.
Managed to pull out on my holiday (4 week holiday what i had) total 425 hours.
And i try to think this way that: if i do 50% less in a day that means i do 50% less in week and month and year, So result that i get via learning and practice in 1 year i now get in 2 years and that is not acceptable in my book.
Managed to follow this pattern almoust one year. Started with Houdni end of last year June and with zBrush end of last year September.
Extreeme or good result requiers extreeme push.
Think your life and where you are. You have arived to that point dooing something and having specific pattern. DO not expect different result dooing the same old stuff that you did.
I dare to dream that it is not too late for me and i go all out and it does not matter what others say. People often tel you that you cant do something. And beleive me i have many of those in my life also. I will proove them all wrong.
See more my 3D and VFX work at:
#VFX #Modeling #Maya #Houdini #HoudiniVFX #MotionGraphics #Design #Designer #Ogre #Beast #Fang #Teeth #Texturing #KeyShot #SurfaceDesinger #white #art #painting #Design #orc #wacom #autodesk #amarok #Zbrush #anatomy #topology #pixar #orc #CGI #Blizzard #Mari #Texturing