In the first game, she carries eight items. In the third game, she's more experienced - she can shove zombies away, dodge Nemesis' concrete-like fists, craft ammo, enhanced ammo, BUT HEAVEN FORBID her leaving home with even a BARNEY THE DINOSAUR'S BACKPACK (the limited edition comes with 3 hand grenades and a random firearm, both designed for children to use with ease, btw) so she can carry more crap - like the lockpick, which she left at the police station, for some ungodly reason. It takes Carlos, the dimwit Merc, to say "HEY JILL, PUT THIS ON" so she can carry ten items. Seriously lass, get your act together.
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