#poliigon

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Unknown books

Inspired by 'A Quiet place' the movie.
i tried to achieve realism in texturing and materials which lead me to a massive time effort.
The project took over three steps: - Concept and sketching - Modeling and texturing - Rendering and compositing
It took over 3 days in modeling 'between Maya & Blender' and texturing. 1 day to work only on materials.
Final render spec. . Render time: 2 hours . Render engine: Cycles . Camera settings: 50 mm . Sensor 50 mm . DOF: 3.5 * Textures combineds between Poliigon and other textures. I used Photoshop to modify and create textures.

#blender #3d #3Dproject #bicycle #3dprops #3dblender #3ddesign #3dproject #3dscene #3dcity #3denvironment #3dart #scene #city #design #conceptdesign #concept #clayrender #before #texturing #poliigon #instaartist #instagram #instagallery #insta3d #gameart #gamedesign

'Cabins Arctica'. - I really like how this project turned out.

#cabinporn
#cabins
#wintervibes
#arctic
#Blender
#Cycles
#Photorealistic
#cgi
#poliigon

One of the more exciting projects to work on recently with @busschaert. 3D neon sign for #Craftsman. It feels great to be part of the new launch.
#3D #keyshot #neon #catia #light #poliigon

Unknown books

Inspired by 'A Quiet place' the movie.
i tried to achieve realism in texturing and materials which lead me to a massive time effort.
The project took over three steps: - Concept and sketching - Modeling and texturing - Rendering and compositing
It took over 3 days in modeling 'between Maya & Blender' and texturing. 1 day to work only on materials.
Final render spec. . Render time: 2 hours . Render engine: Cycles . Camera settings: 50 mm . Sensor 50 mm . DOF: 3.5 * Textures combineds between Poliigon and other textures. I used Photoshop to modify and create textures.

#blender #3d #3Dproject #bicycle #3dprops #3dblender #3ddesign #3dproject #3dscene #3dcity #3denvironment #3dart #scene #city #design #conceptdesign #concept #clayrender #before #texturing #poliigon #instaartist #instagram #instagallery #insta3d #gameart #gamedesign

Unknown books

Inspired by 'A Quiet place' the movie.
i tried to achieve realism in texturing and materials which lead me to a massive time effort.
The project took over three steps: - Concept and sketching - Modeling and texturing - Rendering and compositing
It took over 3 days in modeling 'between Maya & Blender' and texturing. 1 day to work only on materials.
Final render spec. . Render time: 2 hours . Render engine: Cycles . Camera settings: 50 mm . Sensor 50 mm . DOF: 3.5 * Textures combineds between Poliigon and other textures. I used Photoshop to modify and create textures.

#blender #3d #3Dproject #bicycle #3dprops #3dblender #3ddesign #3dproject #3dscene #3dcity #3denvironment #3dart #scene #city #design #conceptdesign #concept #clayrender #before #texturing #poliigon #instaartist #instagram #instagallery #insta3d #gameart #gamedesign

The current scene with the glass door knob is being based on this earlier scene I made to showcase the door, window, and trim assets I have made available on Blender Market. The wood material is from #poliigon
#3d #art #artwork #3dart #cgart #blender3d #b3d #cyclesrender #3dart #cgart #asset #assets #3dasset #3dassets #cycles #cg #blender #uvunwrapped #pbr #2k #victorian #interior #antique #1900s #prop #props

You are going to inject me with what and where now? Day 6 #medieval #syringe #magic #evil #blender #cgi #poliigon

Frames from a prototype video I did for @sealskinmusic + @ella_rocco

More on my behance profile linked in bio!

Further 'planking' sessions for creating the Circle Walkway on Heater Island in Blender for my point-and-click adventure puzzle game "Neyyah". Solid view mode and render preview mode.

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