#RCEgenerations Week, Day 4, PlayStation.
Made my way up to Scotland this morning for couple of client visits and found a bit of time in the evening to complete Tekken 2 twice at @megabytes_glasgow before flying back.
One of my fondest memories of the short-lived PlayStation vs Saturn console war is the effort put in by both Sony and Sega to push their exclusive 3D fighting games; Tekken by the former and Virtua Fighter by the latter.
Bear in mind that this was the first generation of home consoles to use fully-rendered 3D character models in fighting games, at a time when such technology had only ever been seen before in arcades. I noticed whilst playing Tekken 2 that it occasionally flashes up with 'Credit 0' in the top right of the screen, a tongue-in-cheek reminder to the player that they've basically now got an infinite pass to a game which would've cost a small fortune to play for any reasonable amount of time at an arcade back in the mid 90s.
It's safe to say that Tekken and PlayStation won their little war against Virtua Fighter and Sega, and Sony's fighting series has since gone on to establish itself as one of the best-known game franchises of the modern era.