#SOULCALIBURVI #SOULCALIBUR6 #SOULCALIBUR #ソウルカリビルVI
#ソウルキャリバー6 #ソウルキャリバー #SeongMina #ソンミナ #Bandai #BandaiNamco #バンダイナムコ #バンダイ#gotojobin #Namcos #ナムコ #Namco #KingDevinJoseph #キングデビンジョセフ #otaku #オタク #ごとじょびん #デヴィンジョセフ王
Seong Mi-na fights with a halberd pole type weapon, called a wol do (Korean), guan dao (Chinese), naginata (Japanese), or zanbatou (in-game), and thus benefits from maximum spacing between herself and her opponent. She is equipped with some of the longest non-projectile attacks in the game. A fair amount of her attacks increase in damage depending on how far away her opponent is at the point of impact. To facilitate adequate spacing, Seong Mi-na has fast stepping, as well as a handful of sequences in which she will jump or dash back at the end of an attack. At times when she can't space away from her opponents, she has a few attacks at short-range with auto guard impact properties to reduce pressure. With all of these factors, Seong Mi-na is most effective at long-range and decent and mid-range. Although she has many long range attacks, most are very linear and a wary opponent could feasibly evade them quite easily via sidestepping, though this requires fast anticipation and/or reaction time. Seong Mi-na has a decent array of low attacks to utilize, most of them relatively slow horizontal strikes however. Though she has a wide variety of armor punishing attacks, as well as one of the most powerful unblockable attacks in the game, Seong Mi-na is generally regarded by the Soulcalibur community as being a low-tier character.