#madewithunity3d

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Hey there! #experimental #reactiondiffusion #shader #madewithunity3d
Audiotrack by @ffvds from our upcoming #gnosisthegame

We had a blast at the #unitydeveloperday ! Thanks for having us!
#gamedev #madewithunity #madewithunity3d #indiedev

SunLight calculates the light color and orientation of a directional light source based on geographical location and time of day to create a realistic sun light source.
Works with Unity’s dynamic skybox introduced in Unity 5. Simple to use ; just drag it into your scene and let SunLight handle the directional light.

SunLight creates two directional lights, one to illuminate the scene and another one is used to trigger Unity’s Skybox only (layer mask set to nothing). This is necessary to avoid unwanted directional illumination from below the horizon in twilight conditions.

Supports C# and Unity Script (JS)

Usage:

Drag the prefab (C# and JS based prefabs available) into the scene and set location and time in inspector. – Chose a location from 10 presets or manually set latitude and longitude.
– Choose whether to let SunLight handle the progress of time or control it in your script.
– If you wish you can manually override the azimuth (horizontal rotation) of the sun via inspector or in your own script.

New in 1.1: Added the option to set a custom north direction.

New in 1.2: – Unity 5.5. and above: Uses the new RenderSettings.sun to set the sun in light settings. – Dropped refraction from calculation when sun is close to horizon to avoid a visual issue (which occurred for one frame only)

Works with Unity's built-in procedural skybox, making it rock solid and 100% compatible.

#AssetStore #gamedev #gamedevelopment #madewithunity #madewithunity3d #indiedeveloper

Droooop, my first android game 😎

Download now: https://play.google.com/store/apps/details?id=es.GoodLoopStudio.Droooop

#Droooop #Android #Game #NewGame #Free #Arcade #Puzzle #Physics #New #Unity #Unity3D #Madewithunity #MadeWithUnity3D

MOST RECENT

A great place to be testing #locationbased #AR on a sunny day in #yvr!

Who is Cross & Danbury? #TheIrregular #sherlock #sherlockholmes

H70 Air-to-Ground Rocket

3D model of a typical 2.75-inch fin-stabilized air-to-ground rocket similar to those used by the US and allied forces.
The asset comes with the model of a rocket launcher, for usage with e.g. aircraft or helicopters, and with a basic particle FX for the rocket.

The missile comes as 3 different models to fit for your needs: • with retracted fins (1 mesh)
• with extracted fins (1 mesh)
• with rotatable fins (4 meshes). The rocket launcher has separated dummy rocket heads (to save polygons). The models are made for the Unity standard shader and come with main texture, normal map and a map for metallic, smoothness and ambient occlusion.

Unity Editor Statistics (unlit): Rocket with retracted fins:
LOD 0: Tris: 880, Verts: 969
LOD 1 Tris: 130, Verts: 131

Rocket with extracted fins:
LOD 0: Tris: 982, Verts: 1.1k
LOD 1 Tris: 458, Verts: 627

Rocket with rotatable fins:
LOD 0: Tris: 982, Verts: 1.1k
LOD 1 Tris: 458, Verts: 628

Rocket Launcher (dummy head disabled):
Tris: 832, Verts: 876

Rocket Launcher (dummy head enabled):
Tris: 1.7k, Verts: 1.6k

Textures sizes:
Rocket: 1024x1024 pixels
Launcher: 2024x2048

Please note: No script or any other solution comes with this package which would actually move, rotate or control the rocket or rocket launcher!

https://www.assetstore.unity3d.com/en/#!/content/56580

More info on hessburg.com

#AssetStore #gamedev#gamedevelopment #madewithunity#madewithunity3d #indiedeveloper

An in-game environmental screenshot of #TheIrregular from the #SherlockHolmes universe!

UFO – Flying Saucer 3D Model of a classic UFO flying disk. Probably from outer space, the evil moon nazis, or just from your favorite next door super secret military research facility for alien technology.
It could also be a future stealth bomber or just the tiny die-cast toy scale model of a child – Who knows? What's safe to say is that it is an unidentified flying object.

The model comes with the typical extractable high-end landing gear balls of classic UFOs. It has an emission map to simulate the lights at night or in the darkness of space.

The UFO consists of 5 meshes: the saucer and four landing gears. It comes with simple animation clips to extract and retract the landing gears.

Textures:
• each 1024x1024 pixels
• Material uses the Unity 5 standard shader • Main Texture, normal map, a smoothness (A), metallic (R), ambient occlusion (G) map and an emission map for lights at night.
Unity Editor Statistics (unlit):
Tris: 11.9k, Verts: 10.0k

The diameter of the flying disk is 88.06 meters.

Please note: none of the additional artwork shown in the video or the screenshots is included. No script and no other solution comes with this package to move or rotate the UFO (like for example shown in the demo video)! https://www.assetstore.unity3d.com/en/#!/content/57085

More info on hessburg.com

#AssetStore #gamedev#gamedevelopment #madewithunity#madewithunity3d #indiedeveloper

The cave area has a mystical spot at its end. What could it guard?
www.lienzo.mx/mulaka
#gamedev #indiegame #indiedev #gaming #videogames #lowpoly #madewithunity #madewithunity3d #games #Mulaka #comingsoon #Xbox #XboxOne #PlayStation #PS4 #geek

SunLight calculates the light color and orientation of a directional light source based on geographical location and time of day to create a realistic sun light source.
Works with Unity’s dynamic skybox introduced in Unity 5. Simple to use ; just drag it into your scene and let SunLight handle the directional light.

SunLight creates two directional lights, one to illuminate the scene and another one is used to trigger Unity’s Skybox only (layer mask set to nothing). This is necessary to avoid unwanted directional illumination from below the horizon in twilight conditions.

Supports C# and Unity Script (JS)

Usage:

Drag the prefab (C# and JS based prefabs available) into the scene and set location and time in inspector. – Chose a location from 10 presets or manually set latitude and longitude.
– Choose whether to let SunLight handle the progress of time or control it in your script.
– If you wish you can manually override the azimuth (horizontal rotation) of the sun via inspector or in your own script.

New in 1.1: Added the option to set a custom north direction.

New in 1.2: – Unity 5.5. and above: Uses the new RenderSettings.sun to set the sun in light settings. – Dropped refraction from calculation when sun is close to horizon to avoid a visual issue (which occurred for one frame only)

Works with Unity's built-in procedural skybox, making it rock solid and 100% compatible.

#AssetStore #gamedev #gamedevelopment #madewithunity #madewithunity3d #indiedeveloper

Captain Temporium is a classic fast paced shoot 'em all up style arcade game.
An evil time traveling empire has altered the fabric of time by invading contemporary history. They've taken over our technological achievements, starting with the dawn of flight. Captain Temporium is the last remaining pilot of the temporal air force. She desperately fights the enemy wherever she finds them – in the skies from the early 20th century and on into the future.

Now only you can save our history and future. Take control of her time machine and fight the endless onslaught!
Visit hessburg.com for more info
Available on the App Store for iOS, tvOS and macOS. #madewithunity #ios #madewithunity3d #mobilegaming #arcade #tvos #ios #macos #macgaming #mobilegaming #indiedev #indiegamedev #gamedev #gamedevelopment

Testing the final public demo #gamedev #gaming #madewithunity3d

There's a legendary cave that features iconic artwork drawn there by the Tarahumara. It's called the Cueva de las Monas and it's found somewhere close to a river.
www.lienzo.mx/mulaka
#gamedev #indiedev #indiegame #lowpoly #madewithunity #Mulaka #madewithunity3d #gaming #comingsoon #XboxOne #Xbox #playstation #PS4 #PC #pcgaming #steam #indigenous

"Naval Cutter – 14-Carronade Cutter" - 24 hour Sale! on Asset Store http://u3d.as/FFp High quality 3D model of a 14-carronade cutter which were in use in the French Navy during the 1830s. This 3D model is based on a scale model of those cutters which can be seen in the Musée national de la Marine in Paris. #Unity3D #AssetStore #assetstoredeals #gamedev #gamedevelopment #madewithunity #madewithunity3d #indiedeveloper

Cannon FX – "Naval Cutter – 14-Carronade Cutter" -24 hour Sale! on Asset Store http://u3d.as/FFp High quality 3D model of a 14-carronade cutter which were in use in the French Navy during the 1830s. This 3D model is based on a scale model of those cutters which can be seen in the Musée national de la Marine in Paris. #Unity3D #AssetStore #assetstoredeals #gamedev #gamedevelopment #madewithunity #madewithunity3d #indiedev #3dmodel

Even dogs have a character dialogue in Mulaka. Unfortunately, they don't have a lot of info to share.
www.lienzo.mx/mulaka
#gamedev #lowpoly #gaming #videogames #madewithunity #madewithunity3d #games #art #nature #dog #Mexico #comingsoon #Xbox #xboxone #PS4 #PlayStation #steam #pcgaming

Looking at the first iteration of The Nightmare from Beyond and thinking how much it sucked compared to the current one. #gamedev #gaming #madewithunity3d

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