#generative

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Informative Archetypes V1.0 - Revit + Dynamo
designmorphine.com/workshop/future/informative-archetypes-v1/

A building information modeling workshop with Revit and Dynamo in Sofia, Bulgaria from July 22nd to 29th.

Taught by:
Arek Keshishian - of DesignMorphine and SkillShop
Zlatko Yanakiev - of DesignMorphine

Special discount for previous DesignMorphine, 3D-Dreaming, and SkillShop workshop attendees.
Discount also available for UACEG students.

FLORA laser light drawing. Any suggestions for a title?  #abstraction #pattern #lineWork

Finding mystery files in your Dropbox is the digital equivalent of finding stuff under the sofa cushions #generative #floraform

Sines.
#paparejs #javascript
Composition inspired by @repponen 's ig story

220417 : : designing ambient drones #ableton #generative #drone

Night flight

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Commissioned Artworks for Wienerberger

Users of the GardenVisions App can design their own open spaces by varying the shape, color and surface finish of the paving. This image was inspired by the diversity of product configurations. Surfaces and three-dimensional objects were generated from graphic patterns and a visual cross-section was created through super-position: a work of art that symbolizes the impressive range of this app.

https://process.studio/works/wienerberger/ (Link in bio)

#generative #design #graphicdesign #procedural #art #processing #vienna #wien #studioprocess #vsco #generativedesign #object #digital #garden #3d #editorial #wienerberger #artwork

#threejs #shader #fragment #landcsape #generative #procedural #Valls #ES #1.24993 #41.286121 #few_clouds #19.35°C #PosëlokRabochiy #RU #60.599998 #56.849998 #light_intensity_shower_rain #6°C #define MAX_OCTAVES 8
uniform vec2 u_resolution;
float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1);
}
float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123);
}
float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y;
}
float fbm(in vec2 n,in int octaves,in float l){ float v=.0; float lacunarity=2.; float a=.5; n*=l; for(int i=0;i<MAX_OCTAVES;++i){ if(i>=octaves){break;} v+=a*noise(n); n*=lacunarity; a*=.5; } return v;
}
float plot(vec2 st,float pct){ return 1.-smoothstep(pct,pct+.005,st.y);
}
void main(){ vec2 st=gl_FragCoord.xy/u_resolution.xy; st.x*=u_resolution.x/u_resolution.y; float m=st.x*.5+.5; vec3 colorA=vec3(0.78,0.12,1.00); vec3 colorB=vec3(0.85,0.58,1.00); vec3 color=vec3(1.00,0.78,1.00); float y; float pct; float scaleFact; vec2 coords=vec2(56.849998,60.599998); float i; for(float i=4.0;i>0.;i--){ scaleFact=(4.0+i)/i*.15; y=scaleFact*m*(fbm(5.*(m+pow(coords.x,random(coords)))+.001*coords,int(map(i,.0,4.0,5.,7.)),.4/scaleFact)-.5)+(i-1.)*3./(4.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,4.0,colorA.r,colorB.r),map(i,.0,4.0,colorA.g,colorB.g),map(i,.0,4.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.);
}

#threejs #shader #fragment #landcsape #generative #procedural #Valls #ES #1.24993 #41.286121 #few_clouds #19.35°C #define MAX_OCTAVES 8
uniform vec2 u_resolution;
float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1);
}
float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123);
}
float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y;
}
float fbm(in vec2 n,in int octaves,in float l){ float v=.0; float lacunarity=2.; float a=.5; n*=l; for(int i=0;i<MAX_OCTAVES;++i){ if(i>=octaves){break;} v+=a*noise(n); n*=lacunarity; a*=.5; } return v;
}
float plot(vec2 st,float pct){ return 1.-smoothstep(pct,pct+.005,st.y);
}
void main(){ vec2 st=gl_FragCoord.xy/u_resolution.xy; st.x*=u_resolution.x/u_resolution.y; float m=st.x*.5+.5; vec3 colorA=vec3(0.20,1.00,0.69); vec3 colorB=vec3(0.00,0.48,0.84); vec3 color=vec3(0.20,0.68,1.00); float y; float pct; float scaleFact; vec2 coords=vec2(41.286121,1.24993); float i; for(float i=3.0;i>0.;i--){ scaleFact=(3.0+i)/i*.15; y=scaleFact*m*(fbm(5.*(m+pow(coords.x,random(coords)))+.001*coords,int(map(i,.0,3.0,5.,7.)),.4/scaleFact)-.5)+(i-1.)*3./(3.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,3.0,colorA.r,colorB.r),map(i,.0,3.0,colorA.g,colorB.g),map(i,.0,3.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.);
}

An algorithmically-generated visual alphabet, created by projection mapping performance dance. Music systems used in a universe-sized, procedurally generated sci-fi video game. An artificial intelligence that designs its own video games, and time-based digital sculptures.
Tomorrow in The Trampery Old Street at 7pm, #InterfacesMonthly 042017: Rhythms & Algorithms, will showcase the incredible art technologists exploring ways in which one can use generative tools in the production of Art & Design.
Created by @thetrampery & @barbicancentre, our monthly Art-Tech meetup is FREE to attend, but RSVP is required – sign up with the link in our bio. 👆🏽 📸 Images 'Movement Alphabet' & 'The Floating World' by, and courtesy of Jan Lee & Tim Murray-Browne.

Moire on #generative and #chaotic art inspiration. How one drunk dimensional walk can lead to one form to another depending where you're standing from. It seems more than just a scheme or a lisp small talk. Soul searching through these algorithmic designs. Ghost threads.

AA Athens Visiting School :: A 1:1 scale structure will be put together, enabling experience of built space and of building materials in their sensory aspects as a result of a series of initial testing models. Join the programme!

http://bit.ly/1Q66Lb8

#AA #AAVS #aavs_athens_istanbul #akto #aktoartanddesign #architecturalassociation #architecturestudent #Visitingschool #computation #parametric #digital #design #color #geometry #light #fabrication #generative #fabLab #programming #Processing #grasshopper3d #rhino3d #arduino #physicalcomputation #prototype #architecture#workshop #architectureworkshop #Athens #Greece

AA Athens Visiting School :: A 1:1 scale structure will be put together, enabling experience of built space and of building materials in their sensory aspects as a result of a series of initial testing models. Join the programme!

http://bit.ly/1Q66Lb8

#AA #AAVS #aavs_athens_istanbul #akto #aktoartanddesign #architecturalassociation #architecturestudent #Visitingschool #computation #parametric #digital #design #color #geometry #light #fabrication #generative #fabLab #programming #Processing #grasshopper3d #rhino3d #arduino #physicalcomputation #prototype #architecture#workshop #architectureworkshop #Athens #Greece

AA Athens Visiting School :: A 1:1 scale structure will be put together, enabling experience of built space and of building materials in their sensory aspects as a result of a series of initial testing models. Join the programme!

http://bit.ly/1Q66Lb8

#AA #AAVS #aavs_athens_istanbul #akto #aktoartanddesign #architecturalassociation #architecturestudent #Visitingschool #computation #parametric #digital #design #color #geometry #light #fabrication #generative #fabLab #programming #Processing #grasshopper3d #rhino3d #arduino #physicalcomputation #prototype #architecture#workshop #architectureworkshop #Athens #Greece

AA Athens Visiting School :: A 1:1 scale structure will be put together, enabling experience of built space and of building materials in their sensory aspects as a result of a series of initial testing models. Join the programme!

http://bit.ly/1Q66Lb8

#AA #AAVS #aavs_athens_istanbul #akto #aktoartanddesign #architecturalassociation #architecturestudent #Visitingschool #computation #parametric #digital #design #color #geometry #light #fabrication #generative #fabLab #programming #Processing #grasshopper3d #rhino3d #arduino #physicalcomputation #prototype #architecture#workshop #architectureworkshop #Athens #Greece

AA Athens Visiting School :: A 1:1 scale structure will be put together, enabling experience of built space and of building materials in their sensory aspects as a result of a series of initial testing models. Join the programme!

http://bit.ly/1Q66Lb8

#AA #AAVS #aavs_athens_istanbul #akto #aktoartanddesign #architecturalassociation #architecturestudent #Visitingschool #computation #parametric #digital #design #color #geometry #light #fabrication #generative #fabLab #programming #Processing #grasshopper3d #rhino3d #arduino #physicalcomputation #prototype #architecture#workshop #architectureworkshop #Athens #Greece

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