Robot City is a game designed for @cinekidfestival LAB and invites you to collect robot-coins and discover viscerals of labour market. Experimenting with non-linearity of time in design brought us into games.
Hi ppl! Here we are to share our new concepts for the rhythm game! It's our main character, the guy (or girl?) who literally... beats-'em-all-up. 😁 We would be happy to read your feekback in comments below this post. Have a nice day!
Why can I not stop thinking about this game? 🇫🇷🎲🇫🇷🎲🇫🇷🎲 Troyes (1-4 players/90 mins) is a worker placement economic game using dice. 🇫🇷🎲🇫🇷🎲🇫🇷🎲 As players you’re recreating four centuries of history of this famous city in France. If by recreating history you mean rolling dice and moving little cubes about. I kid. 🇫🇷🎲🇫🇷🎲🇫🇷🎲 The interesting aspect here is how the dice are used and these represent your available actions. You aren’t restricted to just using your own and can grab other players for a small fee. Not only this, as the game goes on there are more and more ways to manipulate the dice. This means you’ll always have quite a few options on how best to proceed but building a strong economic engine by investing in certain buildings will help you start to generate points and money later in the game. 🇫🇷🎲🇫🇷🎲🇫🇷🎲 Publisher #zmangames Artist #alexandreroche Designer #sebastiendujardin#xaviergeorges#alainorban
A camp in the savannah. The stone formation rises from the grasslands, giving views for miles. And the river provides a natural barrier. And yes, that’s a bulette hide - what else do you hunt out here?
Tonight we started play testing our Alpha deck for a new game we’re calling Doxie Dash. It went really well, everyone had a great game. Follow @doxiedash to keep an eye on the game development and eventual move to Kickstarter!