I asked: should The Pokémon Company focus on making nice plots for the games?
I hope the serie never stops to give us averagely entertaining plots alongside all its sugar coat for two reasons: one is that roughly drafted plots give to fanartist and fanwriters (like me, lol) a lot of inspiration and a quality productive fandom is a nice fandom. Second reason is the research of tiny particulars that make you feel special.
I'm talking about references, but not as "easter eggs" or marketing promotion.
A nice example (I choose the simplest) is in BW. The fight between Reshiram and Zekrom is represented through the contrast of black and white. It is almost natural for the more sensitive fans to be reminded of yin and yang, the fight of opposites, right? Isn't that fucking awesome?
Getting those quotations makes the player feel rewarded and interested, it's like reading a book from a well-established author, for me.
"Plot" doesn't mean you have to witness big events. "Plot" means finding an overall sense to what you are playing/reading/watching.
And Pokémon sure does that.
You can have a weaker plot or a stronger one, but I never felt like saying "when is the story mode gonna end? I want to battle, not to see what happens!" while playing.
But I'm sure others have.
So, what are you thoughts in this issue? Just asking.