ELIMINATE ANY CHANCE OF COMMUNICATION GAPS BY USING VR
Architects have to go out of their way to convince their clients with their designs and creative concepts because the mediums they employ to express their ideas are complex for an average person to grasp.
These mediums including blueprints, scale models, and 3D modelling have been synonymous with the concept of architecture for the past at least two decades.
Though these mediums may make sense to the Architect, they hardly add any value when it comes to conveying their ideas to someone else. If a person has never laid his or her eyes on a blueprint, it would be extremely difficult for an architect to spell out the proposed layout of the building in a convincing way, primarily due to the lack of clarity.
NOW IMAGINE A COMPLETELY DIFFERENT SCENARIO
You ask your client to put on a headset or goggles and transport him or her into the world of Virtual Reality (VR). The client walks through the house, takes a look at every nook and corner, gives feedback in real time, request amendments and approves the layout and design with complete confidence and surety.
The client removes the goggles, claps in excitement and says, ‘This is exactly what I want my home to look like’. And, you immediately get down to work.