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Now that Dying Light 2 has been announced at E3 2018, we’re starting to learn a lot more about the game before it comes out. For instance, we’ll apparently need multiple Dying Light 2 playthroughs to get the full experience of the game

Dying Light 2 will apparently be a great deal darker than the original Dying Light game, as the undead plague has spread outside the first game’s setting of Harran and has devastated society. This leaves us with the unenviable job of picking up the pieces, which will cause us to have to make a number of decisions.

The original Dying Light got pretty positive reviews when it first came out, and even eventually got a Battle Royale-esque multiplayer game mode, so hopefully with the various changes we’ve gotten will work well with the rest of the game, and it will be interesting enough that multiple Dying Light 2 playthroughs will actually be done by most of the players that buy the game.

Toxicity and abusive language is a problem that almost every large multiplayer game where players communicate with each other faces, and Tom Clancy's Rainbow Six Siege is no exception. That said, Ubisoft has taken another step in addressing the age ol' issue.

Yesterday players began reporting that Ubisoft was hitting them with automatic and instant bans upon using a racist or homophobic slur via the in-game's text chat.

Like many games that address vile speech, Siege's bans are dependent on the number of offenses of said account. Upon the first offense, the account is banned for 27 minutes, and prevents players from using any part of the game.

Nathan Fillion took to Instagram and Twitter this week to drum up a lot of excitement among both his fans and those of PlayStation action adventure video game “Uncharted.” But it seems unlikely the “Uncharted” teases were about the long-in-development movie, according to insiders.

Then today, he posted a picture of charts and other sorts of accouterments one might tie to treasure hunter Nathan Drake. It too included the date July 16.

With San Diego Comic-Con kicking off on July 19, it seems that Fillion could be talking about something Uncharted related for the show, but it’s unclear what. A comic? An update of some sort for “Uncharted 4” or “Uncharted: The Lost Legacy?”

Call of Duty: Black Ops 4 beta dates for PS4, Xbox One, and PC have been revealed. Instead of a solitary beta event as is usually the case with Call of Duty games, there will be two betas .. The first one is known as the Call of Duty: Black Ops 4 Private Multiplayer Beta that, as the name suggests, will be used by developer Treyarch to gauge the game's multiplayer modes that are not Blackout - the game's battle royale mode .. Blackout gets its own beta a month later the betas will be on PS4 first and other platforms later. And yes, you'll need to pre-order the game if you want early access.

PS4 (Starts: August 3 at 10am PT – Ends: August 6 at 10am PT)
PS4 and Xbox One (Starts: August 10 at 10am PT – Ends: August 13 at 10am PT)
PC Beta Early Access (Starts: August 10 at 10am PT)
PC Open Beta (Starts: August 11 at 10am PT – Ends: August 13 at 10am PT)

At the moment there's no exact dates for the second beta just yet aside from Treyarch stating it would happen in September and on PS4 first.

Fortnite Season 5 update has been successfully released. This is all part of Fortnite Season 5, which introduces the All Terrain Kart, the Lazy Links and Paradise Palms locations, and has a new desert biome for the map. It also adds in Rifts, which provide new adventures for yout to take on.
Fortnite's servers went down for 30 minutes on July 12 at 4 AM ET / 1 AM PT / 8 AM GMT
In the lead-up to this launch, Epic dropped hints at one of the update's biggest features. Rifts that appeared after a missile launch were transporting objects in and out of the game world, which meant objects from our world popped up out of thin air inside Fortnite, and some Fortnite objects showed up in the real world. The update now gives you the opportunity to interact with Rifts, which is completely new to Season 5.

NASCAR Heat 3 releasing the next NASCAR Heat series for PlayStation 4, Xbox One, and PC on September 7. Monster Games will be leading development of the title, which will feature a deeper career mode, additional race tracks, expanded online multiplayer features including online tournaments, and a brand new fantasy dirt-racing experience: the Xtreme Dirt Tour.
Players can manage their own teams or build a career in the NASCAR Camping World Truck Series, NASCAR Xfinity Series, and Monster Energy NASCAR Cup Series.
“NASCAR Heat 3 will be the biggest NASCAR console game we’ve ever released,” said 704Games CEO Paul Brooks in a press release. “Partnering with a powerhouse like Hendrick Motorsports, with its exciting combination of drivers, was a natural choice to honor the spirit of innovation and excitement we’re delivering to fans in NASCAR Heat 3.”
Those who purchase or preorder NASCAR Heat 3 at retail will receive a $50 race-ticket coupon, which can be redeemed towards the purchase of any NASCAR event ticket at any one of Speedway Motorsports Inc.’s eight tracks, as well as Dover International Speedway and Indianapolis Motor Speedway, through 2019. This offer is available till last stocks.

Danger Zone 2 features high speed driving, Boost, exciting new Vehicles, Objective based gameplay and spectacular crashes. Danger Zone 2 coming July 13th for PlayStation 4, Xbox One and Steam. We wanted to show straight gameplay, Here is a first look at one of the levels in Danger Zone 2.
The biggest difference between the first Danger Zone and its sequel is in the visual presentation. Before it was a simulation in a seemingly infinite warehouse space, here we have stretches of road out in the open. Straight away it makes for a much more vibrant title. And all the levels in Danger Zone 2 are based on real world locations. This one is based in Spain. There are 26 levels in all across 17 locations across the USA, UK and Spain.

Defiance 2050 is Live Today for Founders
Be on high alert for arkfall activity as Defiance 2050 makes its debut on PS4 today, as part of the July 6 Head Start! Play as one of many unique classes in this free-to-play futuristic cooperative online shooter that releases wide on July 10, or join in the Head Start now by becoming a Founder (North America only).
Each class in Defiance 2050 has impactful abilities and passive effects to help you kick the shtako out of your enemies. Create your own Ark Hunter and choose between classes ranging from the all-around Assault, deadly Assassin, supportive Combat Medic, relentless Guardian, and explosive Demolitionist. Select one base class for free, or grab a pre-order pack to play as a Demolitionist. Players can customize and experiment as they embark into a massive post-apocalyptic world filled with alien-infused weapons, gear, and arkfalls that will crash to the earth as you play through the story of Defiance.

As Sony lines up an impressive roster of villains for Insomniac's Spider-Man, developers confirm that fan-favorite villain Venom will sadly be sitting this party out. but there apparently isn't room to fit a personality as big as Venom's in anywhere else.

Sony's E3 footage showed off the potential candidates to fill Doc Ock's Sinister Six with names like Electro, Rhino, Scorpion, Vulture, and Mr. Negative. Previous confirmation of Shocker, Norman Osborn, and Kingpin tease that there are other villains roaming the streets of New York City, so it is a shame that Venom won't be one of them.

Art Director Jacinda Chew reveals they decided not to include Venom. When one fan asked how big Venom will be in the game, Chew responded on Twitter with : Too big to fit into #SpiderManPS4 .. Chew could be throwing players off the scent, but it is easy to see why Insomniac would save Venom for a another day.

One fan suggested that Venom could appear in DLC but they didn't replayed yet.

Spider-Man Game will hits the PlayStation 4 on September 7.

It has not been an easy road for Dead Island 2. The game was first announced in 2014, but since then it lost its initial developer and faced considerable delays. Despite that, the game's publisher, Deep Silver, is assuring fans that the game is still in development and will definitely still release.

On Deep Silver's Dead Island Twitter account, the company has been responding to many tweets, asking if the game is still in the works. While it hasn't shared much more information (and nothing on a possible release date), it has said repeatedly that the game is still in the works and to watch the Twitter account for more details at a later date.

Deep Silver also said there will be "seamless" multiplayer for up to eight players, where you can "cooperate, compete, or simply coexist." The game will also feature a handful of dedicated classes that offer unique gameplay, including the action-focused Berserker and the stealth Hunter.

Remedy Entertainment have been known for delivering a very particular brand of games, with their more focused, narrative-driven experiences. Even in an era when open world games are all the rage, though, their upcoming Control is not going to be that. But while it won’t be open world.

Recently GamingBolt site sat down to talk a little bit about Control with Remedy’s head of communications, Thomas Puha, and he told them that while the game will take place entirely in one single location – that being the Oldest House – it will still have some “very large” and “transforming” environments that will surprise players.

there are a lot of mechanics and features in the game that Remedy didn’t show at E3 this year. For instance, he confirmed that Jesse’s levitation abilities will have certain limits, while the game’s UI will also be quite different from what we saw, since the developers actually chose to remove certain elements of it for the E3 showing.

Control is slated for launch some time in 2019 for the Xbox One, PS4, and PC, though a more specific release date for the game has not yet been confirmed.

Ghost of Tsushima had a pretty great showing during Sony’s E3 show a couple of weeks ago. One of the things that instantly stood out during the game’s E3 demo was the emphasis on stealth.

Speaking to GamingBolt, Sucker Punch Co-Studio Head Chris Zimmerman noted that the game will allow players to choose between stealth and combat, ultimately enabling either, or both, playstyles, so players can choose to play the game their way. “It’s up to you, really, as a player,” Zimmerman said. “It’s an open world game, you can choose your path. The game has to work well for people with different play styles. They’re looking for different things in the game, we have to give it to them. There are people that have a pure samurai-style: where you walk into the door and say, “come at me.” And we have people that want to play pure ghost, where they don’t want anyone to see them around.” “There are things in the game that happen, situations you find yourself in that really are steering you towards one style or the other,” Zimmerman continued. “But you definitely have a different balance from player to player. So it’s really up to you.”

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