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League of Updates  The Latest in League Of Legends News| follow @communityoflegends for more content.

Pulsefire Shen Skin Spotlight!
#leagueoflegends #shen

Pulsefire Riven Skin Spotlight!
#riven #leagueoflegends


Patch 8.9!
Welcome to patch 8.9. This patch, we're looking at mages, mana, and spellcasts. Over time, waveclear champions have slowly edged out all other champions in mid lane, to the detriment of overall playstyle diversity. Basically, it's become too easy to spam your spells on waves, and the items which give you the mana to do so are also just the best choices. We're updating the core mana items mages buy, the base mana/mana regen of mages, and more.
On top of that, we're looking at game pacing over the next few patches. We want to make sure that there are fewer games that feel like they're lost but just won't end for awhile. The first step is looking at objectives. First, we're making Baron more accessible when you're ahead, but also more contestable in closer games. We're also upping the strength of Rift Herald when teams are able to safely shepherd it, but also increasing the ability of opposing teams to kill it when they see an opening.
Finally, we're reworking Unsealed Spellbook. The old model mostly meant "you get to flash more," and we're trying to create a keystone that really sells the fantasy of getting to play around with the whole spellbook, not just two summoner spells.
So get out there and clear some waves (not many), bash Rift Herald into some towers, and swap some summoner spells. #leagueoflegends


#teemo #beemo #leagueoflegends

Teemo bee skin.. thoughts?

#teemo #leagueoflegends #beemo

Pulsefire Shen, Pulsefire Riven and Pulsefire Twisted Fate Skin Teaser, Pre-release Spotlights.

#twistedfate #riven #leagueoflegends #shen

Part II & Part III of the Broken Blade: Live Now

#riven #leagueoflegends

Confessions of a Broken Blade: Part I
Click link in bio to read more!
#Riven lore update

Check Out the Blood Moon Evelynn Skin Splash Art in League of Legends
Blood Moon Evelynn will launch with League of Legends Patch 8.9
#leagueoflegends #evelynn

Midseason Essence Emporium now live

Welcome (back) to the Essence Emporium! We’re open for business until April 30, 2018, at 11:59 PM PT. Until then, you can snag chromas, gemstones, icons, wards, emotes, and other exclusives for Blue Essence.
Here’s what’s new: • 2,000 BE – Midseason chromas (Includes any non-limited, non-legacy chromas released between July and December of any year. See the full list of available chromas at our FAQ here. Listed chromas released in 2017 are also on sale for 195 RP.) • 2,500 BE – Mystery Mini icons, series 2 (with 8 new icons available)
In case you missed the last Essence Emporium, here’s what’s coming back: • 1,500 BE – Mystery icons (Does not include esports icons, may contain Mystery Mini Icons) • 2,500 BE – Mystery Mini icons, series 1 • 4,900 BE – Mystery wards • 6,000 BE – Essence Collector Ward • 50,000 BE – Make It Rain Emote • 50,000 BE – Gemstone + Gemstone Knight Icon • 75,000 BE – Moneybags Emote • 75,000 BE – Gemstone + Gemstone Prince Icon • 100,000 BE – Gemstone + Gemstone King Icon • 150,000 BE – URFWick skin
Blue Essence gifting for wards and icons (both Mystery Mini and regular mystery icons) are also available for the duration of the Essence Emporium.
As a midseason bonus, the following are also on sale: • Summoner Name Change (50% off RP – 650 RP) • Rune Pages (50% off both RP and BE – 295 RP | 3150 BE each) • XP boosts (all 50% off RP) • 11 Hextech Chests (975 RP) • 11 Hextech Keys (975 RP)

With 2018 well and kicked-off—and Irelia’s blades flying around the live servers—I thought it’d be a great time to talk more about what the Champions Team is planning this year. But before we get to the specifics, let’s take a step back and look more broadly at our plans for the future.

Last year, we decided to combine the Champion Update Team and the New Champions Team into one big squad. One of the major reasons we combined forces was so that we’d have more flexibility in our release schedule and be able to better adapt to the needs of players and League over time. As the game has evolved, more and more champions have become outdated and in need of large-scale reworks. At the same time, with 140 champions in the game, the pressure on new champions to give players new and exciting ways to play League has grown massively. Be it with Kayn’s permanent transformation, Zoe’s ability to steal summoners spells, or Xayah and Rakan’s unique synergy, our most successful champions have been the ones that let players experience things they have never done before in League.
The bar is high for new champs, and moving forward, every new champion will offer unique ways to play. As such, we will be slightly ramping down the amount of new champions we release in order to make sure every release is breaking the boundaries of the game. That said, we know it’s important to keep League modern and fresh, so we’ll be ramping up our VGU releases, which will also allow us to catch up on the amount of champions currently feeling neglected or outdated. We are pretty excited about this shift, but please let me know what you think in the comments below.
Let’s reset a bit and wade right into the next champion we’re adding to the list. We felt it was time to execute on a new support with a darker, deeper thematic than most of our support cast. We also wanted to create an aggressive playmaker, someone who doesn’t just save a drowning ally, but who forces their enemies to drown themselves… by their own hands.
Keep your health high, your eyes to the sea, and pray you aren’t on the list. ... more in comments.

Fixed another way where Warwick's Q could double-cast. We're pretty sure it's the last one.
Cannon minion gold value now correctly scales past 87 gold
Clones can now correctly be feared by Volibear's Majestic Roar
Fixed a bug where Tiamat counted towards procs for Electrocute or Phase Rush.
Snow Fawn Poppy's recall and spell SFX have been restored and no longer use base SFX
Seams have been minimized on Pool Party Graves and all of his chromas when on lower graphics settings
Seams have been minimized on Renektoy chromas when on lower graphics settings
Seams have been minimized on Arcade Miss Fortune chromas when on lower graphics settings
Texture compression is now more consistent across Darius' chroma pack
Sandstorm Ekko's hourglass and Chrono Blade are now better attached to his model during all of his animations
The orb during Reaper Soraka's Recall has been restored
Santa Draven's Q - Spinning Axe landing location's particles are no longer overlapped by on-ground area of effect abilities' particles
Pool Party Lulu's Pix attack projectiles are no longer missing their trail particles
Nightbringer Yasuo's and PROJECT: Yasuo's Q - Steel Tempest ground particle no longer clips into the ground on elevation change
Iron Solari Leona's R - Solar Flare decal will no longer be improperly rotated on lower graphics settings
Q - Light Binding for Elementalist Lux no longer fade out prematurely when compared to other Lux skins
Dreadnova Darius' idle VFX have been restored
Particles during Woad King Darius and Dunkmaster Darius' critical attacks are no longer misplaced
Unique particles have been restored for Cosmic Reaver Kassadin's Auto Attack on-hits and W - Nether Blade
Unique particles have been restored for all of Conqueror Karma's spells
Blood Moon Twisted Fate's Recall animation no longer has missing pixels
The catling that Meowkai holds in his hand has been found and safely returned to him!
Snow Day Graves' eyes now properly follow his head's movement during all animations
Nami's laugh VFX once again play properly when emote is used
Leprechaun Veigar's W - Dark Matter VFX once again have rainbows!
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